It ramps up gradually as you make your way deeper and deeper into the castle. It is functional, though.Ĭontrol issues aside, this game is no slouch in the puzzle department. There is an alternative to this so you can play the game in docked mode where you use the Joy-Con’s IR sensor to point at the screen and use a cursor in place of your finger, but despite my issues with the touch control-scheme, this just slowed the game way down. It’s by no means a deal breaker, but know what you’re signing up for (especially if you’ll be playing on the bulkier Switch). Even on the Switch Lite I had to hold it in one hand and tap repeatedly and then put the system on a table because my hand got tired of awkwardly holding the system that way. Where on PC you could click around with relative ease, the Switch was simply not designed to be played exclusively as a touch screen. It also means that most of your time playing The Eyes of Ara will involve you ceaselessly tapping every pixel on your tiny Switch screen looking for the one clue or hidden collectible you missed.īefore I delve deeper into the puzzles and setting, this is where this Switch version really falls behind the PC version. This allows the game to really play with perspectives and hide things in places it knows will be deliberately obscured. You can swivel your perspective in all directions, but you are planted in one spot tapping on a door or distant hallway will transport you to a different scene to investigate. Navigating this labyrinthine castle involves simply tapping around the screen. The puzzles are the meat of this experience, though, and they don’t disappoint (for the most part). It’s generally well told and intriguing throughout-at least enough to propel me through the various head-scratching puzzles. That story is told through letters and diary pages scattered all around the castle. Along the way you’ll learn about the mad scientist occupant, his family, and their connection to his bizarre creations. The premise is initially fairly straightforward you are sent to investigate a remote, abandoned castle to stop this persistent radio signal emanating from the place. The transition from mouse and keyboard hits some major stumbling blocks, but if you don’t have a PC and are looking for some satisfying brain teasers on the go, you could do much worse. It initially released on PC in 2016 and is only now making its way to Switch. The Eyes of Ara takes clear inspiration from games like Myst: it is set in an oppressive and isolated environment, there’s a central enigmatic mystery driving you through, and the puzzles are devious and well-constructed.
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